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During prime-time on weeknights or weekends, you’ll see Sega Akihabara’s floor filled with only Gundam machines (something around 20 head-to-head setups or 40 cabinets) be totally filled up and lines of people waiting for next. Even during the weekday when no one is around, you’ll find a good amount of people to play. The magic of Gundam–besides the awesome robots–is that you can always find someone playing it no matter the arcade you’re in. Gundam deserves a special mention here, despite it not being a true fighting game because quite frankly, it’s played by many fighting game players and shares many of the same skills with spacing, resource management, positioning, setups, and canceling. Standing in front of Sega Akihabara, the one arcade you need to visit here for fighters. Here, I’m going to go over the games, my impressions of how it’ll fare in the States, and my play log if I got any matches in with said game.
Taito type x2 blazblue chrono phantasma update#
Super Street Fighter IV: Arcade Edition 2012 (hopefully they update to Ultra soon) King of Fighters ’98 Ultimate Match Final Edition King of fighters machines in Taipei–legions of them. It just reminds me of how SNK needs to recapture that magic.
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This arcade is a weird mish-mash of a Japanese arcade (in terms of some modern offerings of rhythm games and Gundam) and third-world arcades (Mexico, Brazil, Korea, Singapore, etc.) in that classic King of Fighters still dominate the scene. But nestled in the heart of what they call the “Taipei Akihabara” is a single arcade, named Tom’s World, at the top of their main electronics building. Taipei is a special case and deserves to be separated from the Japan tier list above simply due to how different it is. The stream setup was on the quiet side of the room so that he would have breathing space and less noise–smart man.
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A streamer, streaming directly from A-Cho! I told him that Khoi and I always watch his channel and he laughed and thanked me. There were some plenty of other games that had cabinets and play, but none so popular that they need special mention here. Cabinets that were plentiful, that I never saw people on included lots of light gun games, Puzzles and Dragons Arcade, Dragon Ball Z Zenkai Battle Royale, etc. Then you had arcades like “Hey!” owned by Taito that had lots of great classics as well as shoot-em-ups (shmups) like Gradius that had lots of good play. From these rhythm games, it was clear Taiko Drum Master, Kumamoto, Hatsune Miku Project Diva Arcade, Groove Master, etc. Of the ones I noted, many rhythm games had players who later migrated to fighting games during the night on weekdays since the skill-set of those games (executing combos) shares lots of similarities between the genres.
Taito type x2 blazblue chrono phantasma full#
Full Boost (technically not a fighter, but is very close to one)Īside from these games, you had a wide variety that saw cross-pollination either with fighting game players or didn’t see much play at all. Standing in front of the legendary Taito Station. The arcades included here are Sega Akihabara, Club SEGA, Taito Game Station, Hey! owned by Taito, Sega UFO, and A-Cho. Note that this list was created by visiting Akihabara in Tokyo and Kyoto both on the weekdays and the weekend. The Japanese arcade fighting game popularity tier list. In typical fighting game fashion, let’s start with a Japanese tier list. Back to this post, I’m going to talk about what games are being played at this moment, what I think about said games (and their future in the States), my arcade impressions, and of course my personal play log! Really, the only thing that could make it sweeter is someday going out there with my brothers and friends. Ever since we were children, I grew up with my brother Khoi playing fighting games together, hoping that we’d someday make it to Japan to play and challenge the best–so that was a really big aspect of the trip I was hoping to see for me when when I was finally out there. So Winnie and I decided to hit Taiwan and Japan for our honeymoon and I couldn’t help myself from making trips to the arcades while we were there.